Minecraft – How to make a fairly efficient chicken farm

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I made a chicken farm in FTB, but it created hundreds of chickens in one night, and that's not okay. I need a way to slaughter them every now and then. You can add mods to the pack. Killing the babies is okay, but I need to make it in a way that it's renewable and will never run out of chickens. What is the best design for this?

Best Answer

The best design for this uses the principles that Xisumivoid used in his Automatic Cooked Chicken Farm Tutorial - check out that video if you want to see exactly how it's built.

The core of it all is the dispenser launching eggs into a half-slab, with lava above it. Baby chickens sit on top of the half slab, and grow up into the lava, where thy are cooked to perfection automatically without even worrying about putting it in a furnace. Like so:

The front side of the chicken farm

There's a hopper right underneath the slab that puts the drops in the chest (it's slightly hidden, but it's there, trust me).

The chickens above are feeding eggs into the dispenser. There really isn't a best design for this. If you want to make this whole thing as compact as possible, check out Xisuma's video. Otherwise, some chickens on top of a hopper that eventually leads to your dispenser in some fashion will do fine.

The auto-shooter redstone is implemented as follows:

Egg auto-shooter design

Of course, with this being a modded pack, you can make this run however you want. This design only runs when there is an egg inside the dropper, reducing the potential lag. You can also, of course, use transfer pipes if you really want to. Like I said, the important part here is that the chickens are shot onto a slab, grow up, and get cooked and eaten. The circle of life.