Well, I have kind'a funny issue. I have my modded minecraft server (about 120 mods installed) and some world on it I've played a lot. I decided to add new mod – OreSpawn
. When I added it I faced a lot of id conflicts. The thing is that OreSpawn
has fixed base block id and other block ids are generated depending on this base block id value. So I had to dump all available block ids using NEI
, then I selected the widest id range to fit all ~400 blocks from OreSpawn
, changed base block id value so I had only two id conflicts in result. Those two conflicted items are from AppliedEnergistics
. One of them is null
item, I'm not quite sure what it is. The second one is tiny tnt. So i decided change tiny tnt id in AppliedEnergistics.config
file. As you can guess this will change all existed tiny tnts in my world to something from OreSpawn
. The funniest thing is that this "something" is block called "random dungeon spawner" and it generates gigantic dungeons/castles with tons of really nasty and hardcore mobs in places where my AE system, chests and basically all home was. I tried to downgrade my mod pack, find all those tiny tnt blocks in game and void them, but still I face this issue. Apparently, there are some chests in dungeons near my home with this item inside. So my question is – how can i find all those items with specific id in the world?… and remove them?
Minecraft – How to remove specific item from existed minecraft world
minecraft-java-editionminecraft-mods
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Best Answer
MCEdit can to this, according to this forum post. You can replace all blocks of a specific ID with another (e.g. Air).