I'm trying to send a signal (only occasionally) across a wide chasm to a floating island, without connecting anything directly to it (which rules out simply running redstone to it). I'm thinking one way to do it might be with arrows: if I can shoot an arrow far enough, I can detect it with a pressure plate or tripwire.
I'd prefer not to have to refill the dispensers with arrows. Is it possible to collect the shot arrows as items and hopper them into a chest?
Best Answer
Arrows as entities cannot be automatically be collected; only a player can collect them.
If creative mode is available, there are two ways I can think of to accomplish this:
testfor
command to meet the requirements and trigger whatever it is you're triggering. There wouldn't be a need for arrows or dispensers with this method if you're testing for player position.