I've been trying for the last few hours and I can't get the right values for the scale
, rotation
, and translation
of the custom item in the json file. I want the size, rotation, and location of the items on the screen to be exactly like their parent item.
{
"parent": "builtin/generated",
"textures": {
"layer0": "item/custom_sword"
},
"display": {
"firstperson_righthand": {
"scale": [ 0, 0, 0 ],
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 0, 0 ]
},
"firstperson_lefthand": {
"scale": [ 0, 0, 0 ],
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 0, 0 ]
},
"thirdperson_righthand": {
"scale": [ 0, 0, 0 ],
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 0, 0 ]
},
"thirdperson_lefthand": {
"scale": [ 0, 0, 0 ],
"rotation": [ 0, 0, 0 ],
"translation": [ 0, 0, 0 ]
}
}
}
Here are some pictures of what I mean:
I need some help for the right values to put in scale
, rotation
, and translation
.
Best Answer
Try using Blockbench (https://blockbench.net/), I use it every time for my models.