I need help removing the gravity of a mob. I am creating a puzzle where you teleport a chicken 1 block left/right/forward/backwards and I need to find a way for the chicken to jump.
I used a command to change the direction of the chicken to up but it dies when it touches the block on top of it.
Command:
/entitydata @e[score_gravity_min=1] {Motion:[0.0,1.0,0.0]}
Best Answer
As of 1.9,
NoAI
no longer prevents gravity.But as of 1.10,
NoGravity
has been extended to all entities. You can use this to prevent mobs from falling due to gravity: