Minecraft – Server vs single-player world effects

minecraft-java-edition

Are there any differences with regards to chunk generation or other settings in single-player vs server mode of equivalent versions?

I have a map I'd like to host on a private server for my friend to play with me. However, when I'm on the road without ready internet, I'd like to play it single-player as well.

Will this cause any issues, especially with chunk generation, drops, items, etc (i.e., getting a different chunk generated in server-mode than single-player would have created), or do all server-client version pairs (I'm using 1.6.2) use the same game code?

The main point is that I don't want gameplay to change at all, between single-player and server mode.

Best Answer

There is no difference in chunk generation as long as the world seed is the same and the Minecraft version number is the same.

The client quite literally uses the server code to handle world generation.