Warcraft 3 – Why Aren’t Heroes Learning from Experience?

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I notice at times that my experience meters aren't showing gains when either

  • creeps are slain
  • a Tome Of Experience is used

The numbers shown when the mouse cursor is over the bar show no increase; the blue bar filling from the left is not displayed at all.

Stuff like this has happened during normal campaign or multiplayer games for both and ; the incident which prompted this question occurred with the so–called Bonus Campaign (‘OrcX’) in The Frozen Throne — the one with Rexxar the Beastmaster which plays like a quest–based RPG.
I don't know when this incident began, but it could've been when I was exiting Thunder Ridge and returning to Durotar.
I tried restarting War3.exe, but that didn't change anything.

Both my heroes are at level 8. Also, their numbers are almost the same: at 4400 points required for level 9, Rexxar has 3506 and Rokhan has 3504.

Furthermore, I've since done enough that I would expect my heroes would've gained a level by now. My heroes have slain a few enemies at level 8 and 9, among other things.
If there is something which prevents gains at certain points along the quest progression, then one would expect that using Tome Of Experience would similarly be prevented. Maybe the designers didn't think of that.

What can be done to force the meter to refresh — or whatever else is necessary?
If it is indeed a level cap, then what is the indication — the blank experience meter? I.e. how would I know when that is the case, so as to save myself the gold wasted on a Tome Of Experience?

Best Answer

As your commenters have pointed out, there are a couple of different level caps that you're running into.

In Warcraft 3's (and its expansion's) campaigns, your heroes will often have a level cap that grows as you progress through the campaign. In multiplayer games, your heroes can not advance beyond level 5 without fighting an opponent's units. Killing creeps will still reward gold, but you will get no further experience.

As you've already realized, you can tell when you've hit a level cap by the fact that your experience bar will be empty and will not fill when killing a creep. This is also an easy way to test whether or not you should spend money on an experience tome. First, kill a creep. If you gained experience, a purchased tome will have an effect. If no experience is gained, a tome will have no effect, since you are at a level cap.

As an addendum, in multiplayer games, I believe that a "Tome of Experience" will always have an effect, so long as your character is below level 10. The limit in multiplayer games is whether or not you will gain experience from creeps, since the hero level cap is always 10.

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