In Fallen London, what are the disadvantages to going mad due to high Nightmares? The game says that I'll get trouble at Nightmares 5 and "something bad may happen" if it gets to 8. What's the bad thing, and is it worth spending Echoes on laudanum to keep it away or to keep my Nightmares below 5?
Fallen London – Reasons to Avoid Going Mad
fallen-london
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A (very!) late response: I've found that, when you go on a zee-voyage, it clears a large number of progress qualities. This includes SAVAGE!, ELUSIVE!, and BAROQUE!.
If this problem happens again, and you have access to a zee-vessel, go on a cruise and it should clear things up.
The simple, boring answer is "we don't know for certain." The longer answer contains lots of speculation and is spoilery as Hell. Like. Seriously. There are so many spoilers in this next bit. If you don't already understand what the phrase you mentioned means, and are hoping to work it out for yourself, then please, don't read it.
So there are a few things that I recognize about that phrase you dropped right off the bat. The "bargain" prrrrrobably refers to the deal the Bazaar made with the Judgments. While the Bargain holds, the Bazaar, the Masters, and the Neath are safe from the tender ministrations of the Dragons. The Name is the name of Mr Eaten, who was given to the priests of the Third City as a sort of combined sacrifice and meal (they became the God Eaters). Mr Eaten is still around, albeit incorporeal and absolutely terrifying, and he seeks to bring about a reckoning. The Masters and the Bazaar both want him to be forgotten, forever, and they've erased his 'real' name from history. By Seeking Mr Eaten's Name, you are helping bring about his reckoning, so if the Name is gone, the Bazaar is, once again, safe. I'm not very good at explaining what happened between the Bazaar and the Sun, but I'll do my best. I mentioned the Messengers, earlier; the Bazaar was one of those, but it fell in love with the Sun. All life is governed by something called the Great Chain. All life forms have a place on the Great Chain. The Judgments, or stars, are at the top of that Chain; inter-chain breeding is strictly forbidden, and the Bazaar had a daughter by the Sun. So both the Bazaar and the Sun were sentenced to death via the Dragons, who are sort of the enforcers of the universe. The Bazaar was given a stay of execution (some say it was the now-dead god/Dragon known as Storm who gave it) in order to prepare a defence. And since the Neath is relatively safe from the Light of Law (which is why sunlight kills you once you've stayed down there too long, unless you've imbibed Hespiridean Cider from the Mountain (who is the daughter of the Bazaar and Sun)), that's where it went to start making its case. It has time to steal seven cities, in the hope that one of those seven will have a love story stupendous enough to convince the Judgments and the Dragons that the laws should be bent. So basically, Counting The Days might just refer to "counting down until the Bazaar runs out of time and is eaten by space dragons."
Sorry about that.
Best Answer
There are four disadvantages to going to A state of some confusion/the Royal Bethlehem Hotel:
On the other hand, if you have any Memories of Light, then you'll go to the Mirror-Marches (a.k.a. Parabola) instead. It has most of the same disadvantages as the State of Some Confusion, with three main differences:
Once you hit Nightmares 5, you'll see a new Opportunity card that you can't discard: The Merry Gentleman. Greeting him will increase your Nightmares, and ignoring him has a chance of decreasing your Nightmares by one change point. Spending Fate/Nex on the Merry Gentleman, along with the gift of a diamond, can eliminate your Nightmares entirely. The Merry Gentleman, then, will either clog up your hand, or (very slowly!) increase or decrease your Nightmares. At Nightmares 6, you'll also see a different set of Dreams cards, that increase your Nightmares significantly (about 3 change points?) and don't give you any Dreams qualities, which also can't be discarded. Once you hit Nightmares 5, getting to Nightmares 8 will happen much faster if you're not careful.
There aren't any other disadvantages, so if you can put up with the above troubles, going mad isn't a serious problem.