Ny way to speed up processing of materials

metal-gear-solid-5-the-phantom-pain

In Metal Gear Solid 5: The Phantom Pain, is there any way to speed up the processing of materials? Will my materials process while offline/not playing the game?

Best Answer

I've discovered one way, but it might be considered a glitch, as it involves abusing the game's checkpoint system.

Checkpoints usually reset all progress -- combat deployments, development progress, any Fulton'd individuals, etc. There are a couple of important exceptions, however.

Processed materials are yours, forever, so if, during a mission, you get the "Materials Processed" notification, (processing 1000 units of Fuel, for instance), and then reset, you won't duplicate the materials -- returning to the previous checkpoint at that point will show those 1000 units sitting in Mother Base's treasury. But! Returning to the previous checkpoint will reset the time until the next "Process Some Materials" popup.

So what you really want is to trigger a checkpoint immediately before the materials processed tick triggers, so that when you "return to checkpoint", you only need to wait 2-3 minutes, rather than the 30 minute (or however fast your base currently processes) wait you'd normally have.

I've never tried to set this up intentionally, but if you find yourself in a situation where you can exploit this, it'll burn through your unprocessed materials quite quickly!