I'm trying to create a bind for my autoexec.cfg
, where I toggle the voice_enable
variable
bindtoggle "F1" "voice_enable"
works, and will be translated to
bind "F1" "incrementvar voice_enable 0 1 1"
So, as I said, this works. But I'd like to get some visual feedback (ingame) on the current variable.
The only visual feedback I know would be to say something in chat (maybe there is a better way, if yes, please tell me)
So I'd like to switch the command to something like this
bind "F1" "incrementvar voice_enable 0 1 1; say_team voice: voice_enable"
But as you can imagine, in chat it writes: voice: voice_enable
So my question is, can I read the current value for this variable and print out the variable? So the say command would print something like voice: 1
or voice: 0
Thank you
Best Answer
Well, I personally wouldn't make the command say that in chat, since it could be annoying to other players. You could use "echo" instead, which displays a message in console.
But to answer to your question, I don't have a way you would like it (I doubt that you can even check the variable like that in CSGO), but I have an alternative: Bind it for two keys.
F1 sets voice_enable 1, and you could add a message for that to say it's on.
F2 sets voice_enable 0, and it would give a message that voice is off.
If you use
you can see the change in console, without having to add any "echo" or other commands. Just make sure you have binded console to some key.