Simulate analogue steering wheel input from third party software like xPadder

controllerswindows

I currently have a steering wheel connected to my htpc, running Windows 8. Since it doesn't work with (or get recognized by) all the games I play, I use xpadder.

As far as I understand, it simply presses the associated arrow key when I turn the wheel.

What I would like is a software to simulate more frequent key presses of the arrow keys the more I turn the wheel.

Example:

Tilting a little -> 100 presses / second

Tilting more -> 200 presses / second

Tilting max -> Hold down key

Right now what i currently have to do with the wheel is constantly shaking it a bit right when I just want to turn a little bit right, and so on.

Best Answer

Modern PC games often rely on XInput (the Xbox 360 controller driver) instead of DirectInput (the every other controller in existence driver). If your wheel is DirectInput and the game only supports XInput, you can use x360ce to emulate a 360 controller.