Starcraft – As Terran, what techniques effectively harass in the early game (before 6 minutes)

starcraft-2starcraft-terran

I play a very macro style Terran which consists of no aggression early game. What are some strategies or build orders that put significant pressure on my opponent (or damage), but set me up to utilize my macro style play?

In other words, how do I get a further lead from the beginning of the game?

Edit: I should have been more specific, looking for mid-high diamond strategies or techniques that can be accomplished with 100-140 regular APM

Best Answer

Just build multiple barracks with no addon buildings and pump out marines. Build offensive bunkers. You can put addons to the barracks and salvage the bunkers later to push into mid-game. An early reaper rush utilizes tech labs as well that can be transitioned into marauders later.

Your goal of course is to either walk your marines into the enemies mineral line and start shooting. They may pull their workers off or push to attack you, either way marines have a great advantage to just run back and shoot some more with a little micro. You can also take out pylons/depots/overlords with your marines to slow them down considerably by supply blocking them.

So either choose early reapers (which are rare these days) or mass marines and micro them carefully to avoid your enemies early melee defenders (you might have more trouble against Terran though, due to early walls and the fact they also have ranged units).