Starcraft – How fast can I get mutalisks as Zerg and what’s the build order to get there

sc2-build-orderstarcraft-2starcraft-zerg

What's the earliest time (as in exact timing of how long it takes) a Zerg player can have mutas, and the build order to pull this stunt?

Any help appreciated!

Best Answer

Here's a very detailed build whipped up that gets 5 Mutalisks @ 6:36. It's possible there is a slightly faster build for 5 muta, but this will do. As said by other users, I would not recommend this build as it leaves you open to attack for over 6 minutes. If your opponents scouts you once, you will probably die... Might be viable on certain team maps though.

EDIT: I removed the previous 4 Muta build I had because, even though it's faster, anything less than 5 Mutas is worthless. 5 Mutas is the magic number needed to one shot your opponent's workers. If you only have 3 or 4 Mutas you will not be able to adequately harass your opponent, so it's better to wait for 5.

  • 10 SpawningPool
  • 10 Extractor
  • 9 Overlord
  • 10 +1 Drone on gas
  • 10 +1 Drone on gas
  • 13 +1 Drone on gas
  • 14 Extractor
  • 14 Lair
  • 14 +1 Drone on gas
  • 14 +1 Drone on gas
  • 14 +1 Drone on gas
  • 15 Overlord
  • 15 Spire
  • 14 Queen
  • 16 +1 Drone on minerals
  • 16 5x Mutalisk

In general, you should always get metabolic boost(speed zerglings) before going Lair tech. That said, here is a build (popularized by idra) that I would recommend using:

  • 9 Overlord
  • 14 Extractor (3 Drones asap)
  • 14 Spawning Pool
  • 15 Overlord
  • 16 Queen
  • (@100 ) Metabolic Boost (Remove 2 drones from gas) *
  • 18 2 pairs of Zerglings
  • 20 Hatchery (3 drones on gas)
  • (@100% Queen) Queen
  • 24 Overlord
  • (@100 ) Lair, Gas
  • (@100% Lair) Spire
  • (@100 ) Overseer

This build sets you up with a good economy and allows for any necessary defense or early pressure.