Following up on another question about applying handicaps to StarCraft, I am considering a map modification to simply reduce the number of minerals/gas delivered by workers while harvesting. The default is 5, but I would like to reduce it for one player only to 4 or 3.
How would I go about doing this?
Best Answer
I wanted to at least figure out how to set the # of minerals returned per trip, as opposed to adjusting the minerals you get after the fact or something. Turns out, unless there is a better way, what I am proposing is probably not worth the effort at all!
Here's my crazy roundabout solution.
I also put in some special sauce like only applying these changes to a player who types "handicap" into the chat, and also added code to un-swap the behaviors if non-handicapped players start gathering from it instead (for example if he takes over an expansion).
This is a bunch of work for what I wanted! It would probably be much better to simply remove resources from the stockpile after the "Unit uses ability Return Cargo" event.