Starcraft – Is there enough synergy in different race combinations to justify a race switch when playing 2v2

starcraft-2

I prefer playing as zerg generally, although I do a fair amount of "random", but I've recently started playing 2v2 with a friend who's also a zerg player, and I have been considering switching to playing terran, simply for the synergy of medivacs and zerg, but also to offer up a few more options when dealing with issues like stealth, air, drops, early rushes, etc.

I would like to keep my question focused, and also widely applicable, so my primary question is: will switching to T/Z give us an edge in 2v2 over Z/Z assuming I'm almost as good at Terran as I am as Zerg?

But some secondary questions I wouldn't mind getting feedback on are:

  1. What Z/Z synergies might we be losing? I'm specifically thinking of the benefit of having 2 people producing creep instead of 1.
  2. is it a good idea in general to choose races in 2v2 based on race synergies?
  3. what other race combos have interesting synergies/strategies?

Best Answer

Race synergies are important but it is more important for players to have a strong synergy. I would focus less on race and more on player strategy. It all comes back to play style. For example the z/z race combination has a very strong 12 pool rush for example.

My partner and I play p/t, with a focus on 4 warpgate for me and armor for him. We try to divvy up early, middle, and late game focus. For example as the protoss player, may goal is to 4 warpgate ASAP while provide scouting and early resource harassment. The mid-game is dominated by my Terran player focus on tanks and air support (depending on opponents). End game focus is on void rays/ Terran air-superiority combos and other "higher tech units" In essence, as the protoss player I am more focus on micro and my partner is focused on macro.

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