Starcraft – PvZ: how can Protoss keep up with the Zerg production

starcraft-2starcraft-protoss

I'm a mid-platinum Protoss player, I recently played a few games vs Zerg… some won.. but some… well, Zerg just overwhelms…

For instance: http://ggtracker.com/matches/5153632

Yet at the 9th minute mark, we had similar amount of supply (56 for me vs 64 for my Zerg opponent), but at the 12th minute mark I had 92 supply, while the Zerg had 133… I had some gaps in the probe production,… maybe a 10-15 second gap a few times…
Could this make such a huge difference?

What am I missing in my game, since I came that much behind in supply?

P.S. Maybe my game, in general, was ok. Maybe I just needed to have more sentries for the battle around the 15th minute mark and split the opponents roaches/hydras in half? Looks reasonable, but the Zerg still had way too big an army.

Best Answer

A build order and correct macro is nearly all that you need to beat platinum players. 2base colossus and expand is usually pretty safe. Your third lands around 12 minutes. Immortals and colossus work much better than only gateway units, and they work well in conjunction with sentries ... which allows you to spend more minerals on a faster third, gates, pylons and other infrastructure

Repeatedly check for spire so that he doesn't kill you with mutas while you're making colossus.

Keep in mind, Stephano coined the 11 minute roach max ... so 133 supply at 12 minutes is not that big. You're making some kind of macro mistakes if you're only at 92 supply by 12 minutes. The only exception I can think of, is if you take a super early third base with gateway walls and cannons... this will slow down your supply gain a bit.

For anyone who says you need to be aggressive, or defensive, or warpin zealots ... There is no need to do any of this. Just take a timely third, max out, A-move to victory. Favor immortals over stalkers if he's got a mass of roaches