Terraria – Linking more than 2 teleporters with the same wire

terraria

I've been doing a puzzle map where the player must go through a maze of teleporters.

I know that you can wire up a single teleporter with up to 6 different destinations, thanks to the 3 different wire colours, and that there's no limit to the distance of teleportation.

However, I'm not clear at all about the situation when 3 (or more) teleporters are linked with the same wire.

A lot of teleporters, 1 single wire

Is the destination random or not ?
If not, how is the destination chosen ?

Best Answer

It is not random

When a wire links 2 or more teleporters, the 2 teleporters that are activated (they will move the entities onto the other teleporter) are chosen from the position of the input signal.

Here is an example about 3 teleporters wired by the same wire, with 2 switches. Notice that, when starting on the teleporter in the center, clicking on the left switch puts you to the right, and clicking on the right switch puts you to the left.

3 Teleporters, 2 switches, from the center : left switch puts you to the right, and right switch puts you to the left.

Why is that ? It's because the game only selects the closest and the farthest teleporter from where the input is, and most of all, all the others teleporters are ignored. But usually, we tend to place one input very close to one teleporter.

But this alone doesn't satisfy my needs for complete understanding, let's try something else.
What if we wire 4 equidistant teleporters around a single input ? Would this time be really random ?

No.

4 teleporters, order of priority in equidistance is (Closest) Down, Up, Right, Left (Farthest), also : damnit twilight

With some observations, I could isolate what are the directions that are closer of farther of an input if the distance is the same.

  • a : Down and Left are either the Closest & Farthest, or Farthest & Closest. (if you stand on Up or Right , clicking on the switch will do nothing)
  • b : Removing Left, and now, Down and Right are activated by the switch.
  • c : Removing Down, and now, Up and Left are activated by the switch
  • d : Placing Down farther away (*), Up is the closest.

We can now deduce the following conclusions when equidistance occurs :

Closest <------ ------> Farthest  
Down ---- Up ---- Right --- Left

PS : I got notified of this old question when it got its 1000 views, and this time, I had enough time on my hands :)