The easiest way to find a Crashed Ship

no-mans-sky

I just landed on a planet and would like to invest some time on it to upgrade my ship.

I would like to know what is the easiest way to find a Crashed Ship here (or many crashed ships) so that I can trade up over and over.

Bonus points if I can somehow be guaranteed a 48-slot combat ship lol

EDIT: I am currently flying a boxy 24-slot vessel I saved up and purchased at a station for 1.5mil.

Best Answer

Basic Strategy

The easiest way is to use beacons which are located on or near many of the "points of interest" on the planet. (I'm talking about the beacons that have the orange beam of light coming from them, NOT the large pole beacons). When you find a beacon, you'll have to craft a Bypass Chip in order to use it. When you do, select to view nearby transmissions. You will get a new waypoint that will either lead to an Observatory, a Beacon (the pole kind), or a Transmission Tower. The only one you care about when looking for ships are the Transmission Towers.

Once you get a useful waypoint, make your way toward it. Solve the puzzle in the tower to reveal the ship's location, them had over to the ship. The number of slots in the ship you find seem to be directly related to the number of slots on your current ship - it will have plus or minus 1 slot.

That's the basic strategy of how to find crashed ships. It's tedious but it works, and it's a heck of a lot cheaper than shelling out 100+ million for a larger ship.

Optimizations

There are three ways to make this process a little less painful.

  1. All Transmission Towers looks the same. What the building looks like depends on the home race of the current star system (Gek, Vykeen, or Korvax), but once you've found one TT, you'll know what all of them in the system will look like. As a result, you don't have to use the beacon to locate TTs - I often just fly around randomly until I find a TT, then land and collect the prize. Technically, this actually slows down the process, but doing it this way prevents your map from getting cluttered with waypoints you don't need, plus you get to do some sightseeing while you search.

  2. There seems to be a bug with Gek TTs that allow you to "solve" their puzzle multiple times, thus revealing the location of multiple crash locations. Whether or not this bug will be fixed soon is unclear, so if you want to exploit it you should do so now.

  3. You don't need to fix every system on a crashed ship - only the Launch Thrusters and Pulse Jets are required to fly a ship. This saves you some time and effort, since you can scrap/salvage all the other upgrades on the ship while you look for the next one.

Source: I found this info during my research for my question here.