In SimCity, there are two different types of road. These are streets and avenues.
Streets are one square wide and avenues are two squares wide. All streets are the same width, so a dirt road can be upgraded to a high density street using the upgrade road tool.
In order to upgrade a street to an avenue, however, you need to destroy the old street and replace it with a larger avenue, which will remove all infrastructure that exists along the old street.
If you're in a situation where you already have the maximum capacity version of a particular style of road but don't have the space to replace it with an avenue, there are other options available. It is possible to build additional roads within the vicinity to alleviate the amount of traffic travelling down your currently over-crowded road. To do this, bring up the traffic data layer to see where all of the traffic is coming from, and build new roads that intersect the busiest streets to provide additional routes for your sims to travel down. The traffic data layer can be accessed using the 'All Data Maps' button in the bottom right of the interface, or by toggling the 'upgrade road' option.
In addition, there is the possibility of setting up mass transit. Mass transit works by building a depot (and adding additional trucks as required to increase the number of sims that can travel per day and reduce the wait time for busses) and placing stops. The region that a stop will cover is highlighted along the roads as you place the stops. For the maximum effect you will want to place stops along your busiest streets (see your data layer for traffic again) and ensure that the wait time for passengers is managed to ensure it doesn't get too high.
You can monitor wait time by bringing up the information screen for your mass transit depot, and you can monitor the amount of traffic a particular stop is attracting by bringing up the information screen for each individual stop.
In addition to the density of the road, as mentioned by Raven Dreamer, the density of a zone is also restricted by space.
This means that if you build your roads too close together, the maximum density of the zone will be limited, resulting in a 'not enough room to expand' message when you bring up the information for a particular zone.
I especially noticed this when building circular roads, as getting them too close to each other will prevent the density of the zone from increasing due to lack of space.
Best Answer
There is no relationship. There are LD, MD, HD versions for LW, MW and HW. All residential buildings start at LD and move up to HD as they accumulate happiness (and as space and roads permit).
HD industry is 8x4, which is to say, 8 street widths must adjoin the road - it is twice as long as MD industry.
For comparison: LD industry is 4x2. MD industry is 4x4.
You might be trying to get High Tech industrial. T1 is the starting tech level. T2 is reached by students attending Community College. T3 is reached by students attending University (or by Vu Tower). You can go directly from T1 to T3. Refer to the tech level dataview (the gear icon).