The scoring system for bombers on War Thunder

war-thunder

As a bomber, in War Thunder, you do the dirty work of winning the game while everyone flies around in fighter jets. As a bomber, your goal is to take down ground targets, but the confusing thing is, which ground targets are the most important to hit?

I'd like to know the scoring system for things like Pillboxes, Armored vehicles, Bomb Targets, Cruisers, Base Airstrips, Carriers, etc. I don't need to know how many Lions I'll get for them, but rather in-game points. Many say that the score board isn't important, but that's similar to saying Rep isn't important to SE. It is.

What is the scoring system for bombers on War Thunder?

I'm most interested in the scoring system of Realistic mode, but if you know Arcade scores too, that would be great contrast info.

Best Answer

The scoring for War Thunder is a bit construed. The forum explains how to get exp.

The way to get exp is from kills, assists and kill steals. Assists give 1/2 the exp of a kill and kill steals gives 1.5x the exp.

Kill steals requires that an enemy plane is below 1/2 health and you finish them off.

A Kill is you did most of the damage and finished them off.

An assist is where you deal damage but don't get the kill.

There is also ramming and ganging which is explained on the forum.