The strange general slowdown (walking/motion speed) in Splatoon 2

splatoon-2

I play Splatoon with the Switch connected to a TV,

  • Definitely LAN (wired) connection from the Switch to the internet router.

  • Very fast internet

  • Absolutely no other use of the internet during play

  • I use pro-wireless controllers (FWIW I don't have a wired pro controller)

  • 1000+ hours experience playing Splatoon FWIW

  • FWIW I use a normal old splatroller

Sometimes when you sit down to play Splatoon, the best way I can explain this is your character walks slowly.

For some reason the actual motion speed of the character – let's say normally 3 m/s – really seems to be reduced – let's say to 2 or 1.5 m/s.

I just cannot understand how this can be.

• If your bandwidth is crap, you'll get jitter/jumping, but it can't magically affect the actual walking speed of the chartacter

• Incredibly, when this happens, it even happens in the foyer. So, simply walking from the start position over to the game portal, it feels like your character is walking slowly. WTF?

• It seems like the rest of the game is proceeding normally, and only I am walking slowly. So, it seems like the other team mates and enemies and general stuff like moving objects are all moving at their normal speed, it's only me who "can't walk at a normal speed". It's hard to judge this for sure.

(I totally lose when this happens, which suggests, it's only happening to me, but, who knows – it's hard to say for sure.)

• Whenever this starts happening, I reset the Switch – has never helped.

• Whenever this starts happening (like this morning!) it seems to go on for an hour or so – it's always a few games. Eventually, it comes good, perhaps later in the day.

• I think, and this is bizarre, it only affects your walking speed (that is to say rolling speed), sliding in ink speed seems normal. Not sure.

• I've tried quickly changing controllers (WTF? who knows) when this happens, it's unclear if it helps

It just makes no conceptual sense that a character would "slow down" in a MPP game, like, sure you may get jumps and dropouts and jitter but how could the actual "walking speed" change?

This is such an obvious problem you'd think there'd be a million complaints about it everywhere.

• Does anyone else experience this?

• Is there any cure?

Best Answer

Incredibly, this seems to be due to malfunctioning controllers.

Both my pro controllers are either bad or ruined from use. (However, I'm almost certain I've seen this issue even with brand new controllers.)

To see the problem, in fact simply walk in the lobby, no need to play.

You can dig up a "calibration" tool on the Switch.

When pressing full forward on the left stick, you should see

enter image description here

however my two examples jitter back and forth to this, often staying on this for a second or more:

enter image description here

no green!

I have some video very clearly showing the issue, will post when get a chance.

Note - the "fix this" button on the calibration screen does not help.

The right sticks on my two examples are absolutely perfect, the left sticks (forward only) are bust.

You have to wonder what pro players do about this issue - just get new controllers ever tournament in case they go flakey? Sucks.


Are they bad out of the box?

I'm not certain but fairly sure that:

  1. One in particular I had was OK at first but became useless after 6 months or so

  2. Another one was actually no good when brand-new out of the box.

I just bought one yesterday, and, it is perfect.

Again,

as soon as you buy one test it using the Calibrator thing.

That seems to be the only way forward :/

Later: my pro controllers last about 9 months only...

Added a couple years later...

The fact is, every single time I've bought a pro controller, it has only lasted about 6-9 months (with everyone in the house using it, say, 2-5 or so hours a day typically in total).

I'm talking about the "Nintendo Switch Pro Controller" (it's about $60). it's a fantastic device, but they apparently only last about (say) 500-1000 hours.

Then they consistently fail, as can be fully confirmed easily using the "calibration" tool. Then you pretty much have to buy a new one :/

We have a pile of the old ones laying around, which are fine for small kids and the most casual gaming, but useless for skill play! Oh well!


How many hours? 1500.

We have gone through so many pro controllers now that we can put an average figure on it.

After 1500 hours on average of Splatoon2 play your pro controller will be done for.

(We just keep all the old ones in a pile for casual use, example, party play Kart etc.)