You are punished for changing the game time (no matter how much, it seems), but not the system time. Here's what happens:
If you change the time on your 3DS system, Animal Crossing seems to simply think that's the time it is now. Trees grow, events change, the only "bad" things that happen would have happened with the flow of time. Even going back in time via this method seems to work okay, even when going to a day previously played.
If you change the game time, using the option at the main menu of Animal Crossing, you will randomly trip for a while after changing the clock. The duration of tripping seems to last longer than the current play session, possibly the full day? But it eventually goes away. If, however, you were to change the game time this way before every play session you would trip randomly every single session, which is highly frustrating.
Also note that going backwards in time will spoil any turnips you had, since the game knows you went backwards, while it doesn't know you went forwards if you go by the system clock.
tl;dr: Change your 3DS's system time to time travel, do not mess with the in-game clock regularly or will will randomly trip.
You can not have multiple save files of individual towns on the same 3DS system.
Every time you save your game it generates a new, random "Save ID" and stores that ID in both the SD/Savegame and the 3DS's system memory. Trying to load a save with mismatched IDs will result in being forced to wipe the save.
This prevents two things:
- Having two towns with one copy of the game by using two SD cards.
- Reverting to an older backed up save to undo changes you aren't happy with.
http://gbatemp.net/threads/question-about-id-checks-with-3ds-and-new-leaf-save-files.349216/
I have personally tested this (having purchased a 3DS and transferring to 3DSXL- my game was cleared since the save data and the system ID did not match). Prior to this, we attempted backing up the SD data, erasing it from the SD and attempted a new save file on the same digital copy. This also resulted in the ID conflict. I have contacted Nintendo on this matter causing an inability to back up data. I am yet to hear a followup reply.
In the case of mismatched IDs, the game will load with a "corrupted data" error. This forces the system to erase any save data associated with the digital download- and any backed up save file will no longer work for AC:NL.
Best Answer
The tickets are not random, so your latter assumption is correct. The numbers are predetermined and will give you a certain prize based on which number you had. There are a few numbers (4, 6, 16, 30, 38) which will only give you a random piece of regular furniture, carpet or wallpaper rather than one of the unique items.
The full list is as follows:
-Source