What causes experience discrepency between members of the same party in Dungeon Defenders

dungeon-defenders

I have started a new apprentice in the Ranked mode of Dungeon Defenders, along with my brother who has made a squire. Both heroes have started at 0 XP, and have only been played at the same time. Yet up until level 20, I was 5k XP behind, and since then, my character has been steadily going ahead, to the point that I am now 20K XP ahead.

Since we've only compared experience every few level ups, we can't tell which match these differences occurred in.

According to this question and the wiki, experience should be shared evenly among all party members, so I don't know what has caused this.

Best Answer

Only kill XP is shared between players. Other XP gain, such as the various Awards (as listed in Blem's answer) that you can earn at the end of a map, are individually earned and thus can cause this discrepancy. Some of them are flat bonuses, like Knight and Lord, but others, like Invincible (for not taking any damage after the first wave) and Gunslinger (only using weapons and abilities after the first wave) are multipliers (1.3x for those 2 in particular, last time I knew). The values of the flat bonuses vary based on difficulty and map.

For instance, as I was leveling my DPS Huntress, I was able to keep up in experience levels (and sometimes, even outlevel) my other 3 companions because I consistently received the Gunslinger award, giving me 1.3x to my score.

If your Apprentice is using only towers, whereas he is using a mix of towers and character DPS, you may be getting the Master Strategist (used only defenses to harm all enemies after the first wave), consistently, which while it is a flat bonus, really adds up over time. In addition, if you're hanging back and not taking any damage during a wave, whereas he is in melee and getting hit, you may also be getting the No Player Damage (not taking any additional damage during the wave), which is another 1.3x multiplier.