What changes are required to create the own Dwarf Fortress graphics

dwarf-fortressmods

What files do I need to change to create my own Dwarf Fortress graphics? Is it only the bitmaps?

Related: Dwarf Fortress Character and Graphics Sets

Best Answer

If you want to use the tileset in fullscreen mode, locate and modify the [FULLSCREENX:800], [FULLSCREENY:600], and [FULLFONT:curses_800x600.bmp] configuration lines to match the specifications from the tileset list. The FULLFONT directive should match the filename of the tileset you downloaded. If you want to use the tileset in windowed mode, search for the [WINDOWEDX:640], [WINDOWEDY:300], and [FONT:curses_640x300.bmp] lines instead, and change them to the correct values.

Source: http://df.magmawiki.com/index.php/DF2010:Tilesets

The 800 and 600 values are dependent on the size of your new graphics and the size of your screen. A tileset with 16x16 tiles will be 256x256 pixels large, and the target resolution will be 1280x400, unless you change the tile width and tile height in the same file.