When you complete a game, there are a variety of experience bonuses that accumulate into a multiplier and increase the amount of experience you get in a variety of areas of both game development and individual experience levels for your employees.
Such bonuses include;
- New Topic
- New Combo
- Good Management
What are these different experience bonuses, how many different bonuses are available and how do you trigger them?
Best Answer
I guarantee that this is not an exhaustive list, but it's a start. Feel free to edit if you find any more bonuses to add.
New Topic - Create a game using a topic you haven't used previously
New Combo - Create a game using a topic/ genre combo you haven't used previously
Great Combo - Create a game with a topic/ genre combo that is "great" (common sense combinations like Fantasy/RPG)
Trend Match - Create a game that matches the random "market trend" event. These suggest you to develop a game that meets a certain criterion (genre, topic, audience, etc.)
Good Management - When you are developing a medium or large project (by yourself or with the help of a publisher), you have to assign employees to different parts of the game (engine, AI, graphics, etc). If you don't push any employees beyond 100% effort, you will earn this bonus.