path-of-exile – Meaning of ‘Shocks/Chills Enemies as Though Dealing X% More Damage’ in Path of Exile

path-of-exile

I've noticed a few skills, such as Ice Shot and Lightning Arrow with the text "Chills/Shocks enemies as though dealing X% more damage". I'm not really sure what this means, most likely because I have no idea how status ailments work in Path of Exile. I've tried searching online, but all the results I found so far just discuss whether this effect is additive or multiplicative, which isn't exactly helpful when I don't understand what these abilities mean to begin with.

What do these effects mean?

Best Answer

Status ailments in Path of Exile are based on the damage of the hit. For instance, in your case:

  • Cold damage always inflicts chill. Chill slows all actions of the affected target up to 30%, based on the cold damage of the hit. The base duration is 2 seconds.
  • Shock causes the affected target to take up to 50% increased damage from all sources, based on the lightning damage of the hit. The base duration is 2 seconds.

You can read up on the way damage calculations are made here:

Essentially, the "Chills/Shocks enemies as though dealing X% more damage" will calculate your skill's chance to chill based on an increased damage modifier of your damage dealt. Take a hypothetical scenario where you deal 100 cold damage to the enemy. A level 1 Ice Shot has a "Chilled enemies as though dealing 100% more damage". Instead of your chill effect being based off 100 damage, it would instead be based off the base damage "as if it was 100% more damage", thus making your chill effect based off "200 damage", despite you not dealing that much.

Basically, it increases your threshold to apply the chill/shock in the first place, since a higher damage value is being used in the calculation of that effect being applied.