What Effects exist and what does each Effect do

might-and-magic-heroes-6

Many of the skills indicate that they cause an Effect on the target stack. For example, Storm Winds II states that creatures are "inflicted by the "Dazed" effect" and Ice Armor "applies the "Chilled" effect to attackers".

Is there a full list of these Effects and the effect (hah!) they have in the game?

Best Answer

From the awesome fan manual linked here

Chilled -1 Movement reduction and +20% vulnerability to damage (Fire). Lasts for 1 turn.

Dazed Initiative is decreased by 10. Lasts for 2 turns.

Frozen Movement is reduced to zero and suffers from +20% vulnerability to damage (Fire). Lasts for 1 turn.

Soaked 20% vulnerability to damage (Air). Lasts for 2 turns.

Summoned Initiative of summoned stacks is decreased by 15 for the turn they enter the combat map. They cannot be resurrected and also leave the Hero’s army after the combat.