I've noticed that recently there are considerably more 2-D games, especially of classic titles. Mario, DK, Kirby, and others for Nintendo, and no doubt other games for other platforms as well. What factors contributed to this increase of 2-D games in today's market?
What factors are behind the recent increase in 2-D video games
backwards compatibility
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Best Answer
Interesting question. I've actually been thinking a large factor is recent advances in 3D acceleration.
You may notice many of these games have 3D shapes, models or effects laid across a 2D plane. There's also an easier use of physics simulations thanks to 3D/2D interop.
Other considerable factors: