I can bind this and that axis to whatever in Kerbal Space Program for sticking my rockets, but my binds always feel clumsy and inelegant. Is there a good "standard setup" for using a controller (i.e. X360) in KSP; especially for the major controls?
Bonus points for a config file of some sort (are binds stored in a file?)
Best Answer
I'm still working on getting my controller to work (driver issues), but here's a setup I found that makes perfect sense to use:
This makes sure you can navigate the NavBall using the left stick.
The RCS controls:
Docking will be done with the D-Pad + Right stick.
I have no idea which controller you're using, I'm using the PS button scheme to explain:
I've heard a lot about issues with the triggers not working in KSP, I suggest you try it out with your controller :)
I've still to test this myself, but it seems to be a reasonably sound control setup.
UPDATE
I Got it working last night, and I'm really happy with this controller setup! Using MotionInJoy, I was able to get all buttons working. I've kept the aforementioned layout, with some extras:
Additional layout: