What’s the difference between paint jobs and variants
call-of-duty-black-ops-3
They both look like paint jobs for the weapons. What's the difference?
Best Answer
A paint job is something you specifically create for a weapon. It uses patterns and things similar to making an emblem. They usually do not cover the entire weapon like a camo does.
Camos are obviously full skins for guns. Those are earned through headshots, challenges, and the black market.
Finally, variants. These are purely cosmetic attachments earned through the black market. They will make that particular attachment, let's use rapid fire as an example, look different than the basic attachment.
Networks function similarly to this oversimplified scheme:
Player A sends information (bullet) to Server then calculates whether it hit or not (based on the next position predicted by the server). Server sends information Player B that he was hit or not.
What you're experiencing is a game without synchronized shooting, meaning that, you don't need to hit the 'body', but where the body will be. Due to that, you don't need to actually hit people, just try to predict (usually a few pixels in front of them, depending on both of your pings) where he is on HIS computer. With that said, use weapons that shoot a lot of bullets in order to have a higher hit ratio
Best Answer
A paint job is something you specifically create for a weapon. It uses patterns and things similar to making an emblem. They usually do not cover the entire weapon like a camo does.
Camos are obviously full skins for guns. Those are earned through headshots, challenges, and the black market.
Finally, variants. These are purely cosmetic attachments earned through the black market. They will make that particular attachment, let's use rapid fire as an example, look different than the basic attachment.
Hope this helps.