Baldur’s Gate 3 – Why is the Loose Stone in Abandoned Refuge Glowing?

baldurs-gate-3

In the Abandoned Refuge, there is a loose rock next to a set of double iron doors at coordinates X: -596 Y: 423. The rock is glowing blue with a white light coming out. If I try to interact with the rock it says it can't be added to my inventory.

Why is this loose rock glowing? Is there something significant about it?

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Best Answer

This glow is what you get when one of your characters manages a perception check - something is up with this rock! I vaguely recall this one at the bottom of a climb:

It is nothing important, just a little extra loot.

Some objects in the game can be moved to reveal more interesting things underneath them. You can drag & drop the object to a nearby location or have a character toss it - strength stat might matter. Higher tier spells like Telekinesis probably work too.

If you have no strong enough character in the party you could gamble and try something like a potion of giant strength, hoping whatever is underneath the rock is more valuable than the potion itself.