World-of-warcraft – How to classify the Shadowstep Rogue lvl 40’s damage

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I have a level 40 human Shadowstep rogue. For a long time I've been wondering if he does good damage. In the quests that I do (appropriate to my level) I have no problem at all defeating my enemies. Dueling against 5 level higher people isn't a problem either, because Shadowstep and ambush take them out quickly. I have 1 sword (27.5dps) and a mace (29dps) equipped. One of them does additional damage because it's in the main hand, which brings me to about 100dps with both weapons.

In dungeons I can take out various 4-5k elites by myself, and my shadowstep/ambush (or garotte) combination usually does 700-900+ damage, followed by some 200-400 criticals because of the -70% armor. Dmg/hit is around 180-200. Sometimes I feel like I'm doing a lot less damage than other players, like warrior-tanks or shapeshifted druids.

Am I doing a small, medium or high amount of damage for my level and class?

Best Answer

Reading this as 'how do i evaluate my damage', weapon dps ratings don't really matter, nor does what the weapon hits for individually. Its what you do in a particular fight consistently.

For this you need some sort of a damage meter such as recap or skada, or if you really care to get into it worldoflogs client.

Another issue is that if you are stunlocking, kicking or otherwise supporting a group, that should be noted and those fights removed from your trends.

So if you are doing Sm Armory in a group, and on all the trash elites you are pulling 120dps, with 98% attendance, 12% miss rate, etc. I would say thats pretty good, likely your getting a buff or two from your group as well. That's what I would expect from a one button single target macro mage.

If your significantly lower than that, I would suspect your rotation priority are to blame, also new rogues have a problem baning their combo points for killing blows that get stolen by other characters in a group, or they don't know how to deal with large health pools on mobs so the build up combo points and then unload damage, forgetting things like slice and dice, bleed, and so forth.

If you suspect you are leaving combo points on dead mobs, there are addons to tell you that. If you consistently have 4 or 5 combo points left on a mob, you need to revisit your style.