World-of-warcraft – Why is Chess so easy

world of warcraft

The Chess event of Karazhan was designed for a raid of 10 people during Burning Crusade. It was more or less a prototype vehicle fight like those introduced during Wrath of the Lich King. Those fights eventually received scaling based off the player's item level and with the help of equipment from later expansions, players became able to solo these fights.

As far as I can tell, the Chess event doesn't scale: the pieces' health, damage and cooldowns are fixed. Despite this, I can easily defeat the event on my own by controlling the Conjurer/Warlock and nothing else. Even before I perfected my strategy, my NPC pieces usually managed to kill the entire enemy board And I could defeat the enemy king without losing mine.

Did the mechanics of the Chess event change at some point? Were the other 9 players always this redundant?

Best Answer

There were a few hotfixes in 5.3 that made the Karazhan Chess Event easier:

http://us.battle.net/wow/en/blog/9687729/

Karazhan

  • Chess Event: Increased the delay between moves for enemy chess pieces.

  • Chess Event: Medivh's buff to damage on chess pieces has been reduced to 100%, down from 200%.

  • Chess Event: Damage from Medivh's fire has been reduced to 4k, down from 10k.

Since the enemy pieces move slower than they used to, it's easier to dodge damage using the Water Elemental strategy. Also, since you take less damage from the fire, it technically makes the Water Elemental's AoE relatively stronger than it used to be (since the only other AoE damage was the fire).