Am I being unreasonable with the role playing of a cursed item

cursesdnd-5emagic-itemsplayer-agencyroleplaying

If a player from my campaign sees this, please don't take any offence to it. It's just I'm really not enjoying the item and can't RP it in a way that other players will care about.

My character recently got a cursed magic item in our campaign that is weakening him. We (as players) know it is cursed, but our characters don't. My character's attachment to the item can be broken with a remove curse spell, a spell which my character can cast, but I'm concerned about how to handle it.

I'm not just getting rid of the item as I don't like it, but it's been creating friction in our group. My take on the item has been a bit controversial. When the item says "you are unwilling to part with the item", I took it in a very literal sense, and it is a running theme that it cannot leave his person, and if he takes it in his hand, he cannot put it down, or drop the pouch he has put the item in, meaning it can never leave his person, and if anyone attempts to take it, he will swat their hand away, but the item's magic has made him very accepting of these changes, and he just believes that they are defects that come with using the item, and he even takes it into the bath like a rubber duck he is fond of.

This, however, is not how my DM wanted me to RP the item, and objected to my take, as did another player. They explicitly showed my the video summary of the Corecut Dagger from Critical Role as reference. However, this isn't CR, and while Sam Riegel's take was interesting, he got a +1 dagger that did 3d6 necrotic damage. My item has no positive benefits, just a penalty, and it's hard to be motivated to RP a situation you don't personally like, but it seems that the DM wanted this to be an item that everyone but the person attuned to it can discover, so I'm feeling a bit excluded from the party.

The curse can be broken with remove curse, and while I want to cast it on myself, I know that I will get flak for this, but the party wizard/cleric and bard couldn't care less, and the only party member who has in character seen me fail rolls I'm supposed to pass is blunt that he enjoys seeing me struggle with this item, and is saying his 18 Wisdom and 19 Intelligence character knows nothing. The disapproval of my take from others doesn't help: it feels like I don't have full control over my own character and how I want to RP him, and I'm taking a break from the campaign as I've been feeling really frustrated recently.

How should I RP this? Am I being unreasonable? It was meant to be a cool RP item, and I thought I would have the creative choice in how I wanted to do it, but I'm really not enjoying this arc and really want to put it to bed.

Best Answer

I believe it is reasonable, but beware "my guy" syndrome...

Not only do I think your take on it is reasonable, it is the one I would take. A cursed item is not meant to be "unequipped" easily. That's part of the point. If I were your DM, this is exactly what I would want and expect...

But I am not your DM. Your interpretation seems to be causing actual friction with your group. In fact from your description, it sounds like this is annoying most or the entire group including your DM who at least in a sense is in control of the curse.

You do not want to create friction within your group at all when it can be avoided and you certainly do not want to do it without good reason. Unless you are very, very tied to your idea of how the curse affects you, then I recommend acknowledging that the DM controls the details of the curse and change your play to fit his description of the curse. If you are very tied to the way this curse works (and it sounds like you aren't, or you wouldn't want to cast remove curse...), then you may want to have an out of character conversation with the group about how you can maintain your enjoyment of this quirk, and keep full control over your character, without annoying everyone else.

The other issue of course is how to get rid of it without metagaming and as you said catching flack for it. If you want to do it very fast and your group is even somewhat supportive, you may want to not worry about the flak and allow yourself a very limited amount of metagaming. Tell the other players bluntly that this item is impacting your enjoyment of the game and ask them to have their characters take notice and help. This is metagaming true, but fairly limited and of a kind that resolves a tension point for the whole group. Another option, that again admittedly involves a touch of metagaming but very little, is to find any plausible reason to cast remove curse on yourself and just do it. Then you can discard the item.

Unfortunately, it is almost impossible to address this without either a touch of metagaming, or the other players actively stepping in without you having to call it out. In most groups I would expect the second one to happen, but you say it simply isn't happening unprompted so if you want to address it, you either need to prompt them or engage in limited metagaming.