My question is that I want a system where I am always rolling 2 dices (let's say 1d4 & 1d8) to get the highest result of these two. Then, roll the difficulty with another dice (let's say 1d6) and compare these results to see what are the odds of a failure, a tie, and a success for different difficult dices.
I don't know how to make it on AnyDice to have precise numbers. Can someone help me?
Best Answer
Part 1:
highest of A and B
for skill diceYou can even chain that, which you can see in action here
Part 2:
>1d6
for comparison to difficulty diceThis compares the highest of the two dice with the 1d6, and if it's higher, it's a 1, otherwise a 0.
The end result using > = < is this:
61.46 % higher, 12.50 % Tie, 26.04 % smaller for a difficulty die of 1d6.
Adaption is simple!
To adapt, just alter the dice in the upper portion of this Script:
Streamling with functions
Anydice allows running functions. And Ilmari Karonen did a very quick streamline on it, that allows working from it later.
Larger, equal, and smaller than can be seen as "[this] - [that]" and then seeing a positive, 0 or negative value. So just to see 1, 0 and -1, you can truncate it with:
The operative line then becomes
Resulting in this script