Can the temporary HPs provided by Symbiotic Entity last longer than 10 minutes

class-featurednd-5edurationtemporary-hit-pointswild-shape

The Circle of Spores Druid gets the level 2 feature Symbiotic Entity, which does the following:

As an action, you can expend a use of your Wild Shape feature to awaken those spores, rather than transforming into a beast form, and you gain 4 temporary hit points for each level you have in this class. While this feature is active, you gain the following benefits:

  • When you deal your Halo of Spores damage, roll the damage die a second time and add it to the total.
  • Your melee weapon attacks deal an extra 1d6 necrotic damage to any target they hit.
    These benefits last for 10 minutes, until you lose all these temporary hit points, or until you use your Wild Shape again.

These benefits last for 10 minutes, until you lose all these temporary hit points, or until you use your Wild Shape again.

It's not clear to me if the temporary hit points are included in the benefits that expires after 10 minutes, or if the temporary hit points can last until a long rest like usual.

Best Answer

The temporary hit points last until you deplete them, replace them, or you finish a long rest.

Symbiotic Entity states:

While this feature is active, you gain the following benefits:

  • [benefit]
  • [benefit]

These benefits last for 10 minutes, until you lose all these temporary hit points, or until you use your Wild Shape again.

“These benefits” is referring to the same benefits that “the following benefits” is referring to. The two bullets are “the following benefits” and the “these benefits” that last for ten minutes. Since the portion of the feature that gives temporary hit points comes before the talk of benefits and a 10 minute duration, the 10 minute duration doesn’t apply to the temporary hit points, and we defer to the usual rules for temporary hit points:

If you have temporary hit points and receive more of them, you decide whether to keep the ones you have or to gain the new ones. [...]

[...] Unless a feature that grants you temporary hit points has a duration, they last until they're depleted or you finish a long rest.