[RPG] Activating weapon properties like flaming

magic-itemspathfinder-1e

I am going to look a gift horse in the mouth here, but I have never seen or heard of anyone activating a magic item which has weapon properties like flaming.

Flaming

Upon command, a flaming weapon is sheathed in fire that deals an extra 1d6 points of fire damage on a successful hit. The fire does not harm the wielder. The effect remains until another command is given.

Command

Activating a command word magic item is a standard action and does not provoke attacks of opportunity.

Does anyone ever turn their weapons off? Is it just okay to put a flaming sword back into the sheath, so that it's raring to go next time it's drawn?

I am interested in whether my interpretation of this is RAW or something the developers have explicitly confirmed as how these properties work.

Best Answer

From the main FAQ:

The flaming, frost, and shock weapon special abilities always have been command activated; the revision just clarified that.

Activating an energy power requires a standard action, but once you activate energy power, the power works until you use another action to deactivate it. You can activate or deactivate one of these powers on up to 50 pieces of ammunition at the same time, provided that all the ammunition is in your possession, all the ammunition is the same kind, and all the ammunition has the same power.

Any attack you make with an activated weapon deals energy damage to your foe if you hit—you don’t have to do anything special to deal energy damage with an activated weapon.

A burst weapon’s burst power is use activated and it works even when the weapon’s energy power is not activated (see the last sentence in each power’s description).

The energy from a flaming, frost, shock, flaming burst, icy burst, or shocking burst weapon never harms you while you’re wielding or carrying the activated weapon (see the power descriptions), and it will not harm your equipment. If you lose or set down an activated weapon, the energy it produces will harm other objects it touches, so it is best to deactivate it first.

Emphasis mine. So, it seems like once you activate it, you don't need to reactive it. And you can sheathe it normally since it doesn't harm your equipment. But, yes, you could turn it off if you want to be sneaky.