[RPG] Are there any Open d6 pre-made modules/adventures out there

d6-systempublished-adventures

I have looked and looked online but haven't found a single site that has any pre-made adventure for Open d6. I was hoping that someone would know of a site where I could find some.

Best Answer

Part of the problem is that you're probably searching for "open d6" adventures, when most publishers don't treat Open D6 as separate from D6 System and use the original term instead. Since "Open D6" is technically just the name of an open-licensed document that provides rules from D6 System, and "D6 System" has much more name recognition than "Open D6", this isn't that odd. It would be like searching for "d20 SRD adventures" when really most of those adventures are for D&D 3.5e. There are exceptions, of course, but they're rare:

  • d6 Magazine contains Open D6 adventures, among other things

Another issue with searching for "Open D6" adventures is that many publishers are using the core of Open D6 as a foundation to build their own game on top of, and releasing adventures for that game specifically. Examples include Mini Six, a very popular, streamlined variant of Open D6, which appears to be as or even more popular than the OGL core alone; Mighty Six, a superhero RPG based on Open D6; Heaven's Shadow, an RPG that is based on Mini Six instead of directly on Open D6; and Breachworld, another self-contained RPG based on Mini Six rather than Open D6. Some examples of such adventures written for a game based on Open D6 rather than advertised for Open D6 itself:

(Notably, Azamar is by the same studio that does d6 Magazine, which just underlines how small the Open D6–based segment of the RPG industry is.)

But a third part of the problem is that there just isn't much adventure support for a niche system like D6 System / Open D6, especially since it can work with any genre or setting, making an adventure "for Open D6" not necessarily useful for every GM running Open D6, and therefore much less worthwhile publishing. What's out there is mostly settings powered by Open D6, new games built on top of Open D6 (or built on top of a game built on top of Open D6!), and new rules compatible with Open D6. Adventures are mostly left up to the GM to create to suit the setting they're using, though there are a few rare exceptions, like in d6 Magazine or adventures for one of the RPGs based on Open D6.

The expectation really seems to be that Open D6 GMs will create their own adventures that suit their individual games, or they'll be playing with old or new D6 System material that isn't directly Open D6.

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