Are there any practical reasons for choosing proficiency in Intelligence saving throws?
It was suggested to me to take the Resilient feat (PHB, p. 168):
Choose one ability score. You gain the following benefits:
- Increase the chosen ability score by 1, to a maximum of 20.
- You gain proficiency in saving throws using the chosen ability.
I considered choosing Intelligence for the feat, but I can only think back to a handful of occasions where I was asked to make an Intelligence saving throw. It seems like it is the least useful out of all the saving throw proficiencies. Dexterity, Wisdom and Constitution get used the most; Strength and Charisma less so, but Intelligence…
Are there any uses for Intelligence saving throws, such as to counter a monster's special ability?
(This is a question about saving throws, not ability checks.)
Best Answer
Int saves are really good against Mind Flayers, other psionic creatures, and also some spells
Few spells require you to use Int saving throws, additionally from my experience some of these are often used in Dungeons or by BBEGs to screw PCs over. They are:
The distribution of spells requiring different saving throws can be seen in answers to this question with intelligence having the least spells associated with it.
In general psionic abilities and psionic monsters are often the ones that require intelligence saves.
The list below is not exhaustive, but these are the monsters I found the most common and impactful.
The dreaded Mind Flayer's Mind Blast ability requires an Int saving throw
And so do their tentacles
Having Int save proficiency in campaigns that deal with mind flayers a lot is very useful
Intellect devourer's devour intellect is another Int save ability
Recently released Fizban's Treasury of Dragons sourcebook introduces Gem Dragons to 5e. Many of them have signature psionic abilities that require intelligence saving throws. One example for all:
Finally as was pointed out in the comments, a recent Unearthed Arcana contains three psionic focused subclasses and introduces new abilities and spells that require Int saving throws.
For what it's worth though I agree with the question and as far as I know Intelligence saving throw proficiency is generally considered the weakest one.