[RPG] Are there mechanical consequences for nakedness

dnd-5e

I am writing a campaign that begins with the PCs washing up on an island without any equipment besides the scraps of clothes that barely cover their body. They will quickly be able to earn money and buy equipment, but initially I want them to feel so destitute that they are excited about being rewarded with some commoner’s clothes.

I’m looking for a rule that affects the PCs not just in or out of combat, but rather one that affects them in all aspects of the game.

In real life, the act of being (essentially) naked doesn’t physically hurt us directly but being exposed to the elements has some undesirable consequences. If these consequences were translated into RPG terms, I’m thinking:

  • Lower AC. Clothes act like armor in a minor sense. I wouldn’t want to climb a tree in the buff, but I’d be willing to do it if I were clothed.
  • Lower constitution? The presence of clothing on my body may not change how well I can withstand poison or determine how healthy my body can be at its best, but even a thin shirt and pants does help me withstand nature’s elements—rain, wind, and sun, for example.
  • Penalty in social interactions and when performing a social skill. IRL, the presence of clothes (or lack thereof) plays a big part in our social encounters. (I’m familiar enough with the rules regarding lifestyle expenses [PHB p. 157–158].)
  • Refusal of service: In the United States (at least) some stores have a sign on the front door that reads “No shirt, no shoes, no service”, especially in hot climates or places near the beach. (I assume that pants are assumed to be worn as well and are only not explicitly listed so as not to destroy the alliteration.) A PC who has is not wearing any or enough clothes might similarly be refused at a restaurant, merchant’s store, and elsewhere.

Is there a rule out there (perhaps like any of those suggested above) that penalize the characters for being insufficiently clothed?

Best Answer

There is no rule but there is some guidance you can find

As of yet, there are no rules for nakedness. The section on advantage and disadvantage in the Basic Rules, though, says:

The GM can also decide that circumstances influence a roll in one direction or the other and grant advantage or impose disadvantage as a result.

Applying disadvantage could be useful for some things you listed (like Constitution checks for weather and Charisma checks in social situations).

Armor Class change?

Minor cuts and bruises (such that you would get from climbing a tree bare) is usually not accounted for in HP calculations if only for speed of play.

I doubt the added vulnerability of your skin would factor in much. I've always considered the base 10 AC to just be a DC for accuracy in so far as rolling less than 10 means you were off target. Under that interpretation, being unclothed makes no difference.

Furthermore, some methods of calculating armor class are specifically designed for wearing little to no armor (see Unarmored Defense for monks and barbarians). You would be affecting the core of these features by reducing armor class.