[RPG] Armour rating inside an iron safe

armornpc

In one of my games, a character has inadvertantly locked themself in a booby-trapped iron safe. When the safe sprang-shut it triggered an alarm to summon NPCs that try to attack the player.

The player is claiming that because their character is locked inside the iron safe they are invulnerable to attack so they should have a massive bonus to AC rating.

I think they're not playing in the spirit of the game. What does anyone else think?

Edit for clarification:

It's not a particularly large safe – pretty much standing-room only. However I believe the PC should be constrained be lack of air-supply as well as other physics, e.g. no room to swing weapon/cat etc.

Best Answer

He's in a booby trapped iron safe. He's safe. He's also trapped.

His situation has a number of upsides: He's in an iron safe. The same walls of iron that kept him out, keep everyone else out. If people can attack him through the safe, it's not particularly safe, is it?

His situation has a number of downsides: He's in an iron safe, The enemies don't need to attack him, they just need to keep him there. He certainly won't have enough food, water, or sanitary facilities to last out a siege, if they're feeling patient. If they're not feeling patient, they can simply open it, with all due preparation. If they're feeling sadistic, they can pile firewood under it and roast him alive.

Your player is safe from melee attacks in the safe. He is not actually safe.

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