[RPG] Balance implications of +3 racial bonuses

ability-scoresbalancednd-5ehomebrewraces

Many races have a +2 bonus to one ability and a +1 bonus to another ability. They do not usually have +3 to a single ability.

I am wondering about the implications of having races with such bonuses in my game.

I am considering point buy only. What I see is possible that was not possible before (with +2/+1), is

  • 18 in the primary stat at level 1
  • 20 in primary stat with first ASI

However, this 20 in the primary stat means that I cannot exceed 15 in the secondary stat. It seems to me that no class in 5e benefits from less than two abilities (at least constitution and one other).

Furthermore

Is my analysis above correct and does this mean that a +3 racial bonus instead of +2/+1 does not pose severe balance issues?

Best Answer

Bounded accuracy solves most problems

My table rolls stats and we've done roll systems where it's not unreasonable, and in fact common, to roll an 18 to start in at least one stat. Doing this has never caused 'problems', and I mostly realized that the differences of modifiers in the positive range really aren't gamebreaking.

The dice roll is a much bigger influence in outcome than modifiers, so even in a point-buy system like you use, having a 20 at first level or first ASI shouldn't be a big issue as we have never experienced one.

Additionally, the +3 to a single stat is very nice, but as you've noticed there are statistics that are important that you won't improve at level 1 with increase. It's a trade-off that a player still needs to make.

But every table and group is different, and you may personally find that the disparity isn't 'fun' or that it causes issues that I don't see or have an issue with at my table.