[RPG] Can a player choose not to trigger a Move

apocalypse-worlddungeon-worldpowered-by-the-apocalypse

As far as I understand, not all player actions trigger moves. For instance, if a player announces "I walk into the tavern and sit down to a table", he just does it. When it's a normal tavern, and the player's character isn't a fugitive, DM should not ask him to roll in order Defy Danger or something, I guess.

Now, let's say a player announces something that could trigger a move. DM asks him to roll +X for Y, where Y is a supposed Move and X is the player's worst stat.

But the player didn't mean to trigger this Move, he isn't ready yet to face consequences in this case, neither positive nor negative. He just wanted to do what he said, without any possible mechanical benefits from the Move.

Can he choose not to trigger it?

Best Answer

No

When a player character makes an action that fulfills the conditions for triggering a move, the move is triggered. This is explicitly stated in Dungeon World rules, under Making moves:

A character can't take a fictional action that triggers a move without that move occurring.

This is an extension from the principles of Apocalypse World: "to do it, do it" (to trigger a move, do the fictional action) and "if you do it, you do it" (if one does the fictional action, the resulting move is triggered).

While it is not explicitly stated in the Dungeon World rules, if the player was unaware that a move would be triggered by what they're about to do, it is a common courtesy to let the player rewind their character's action before rolling if they don't want the move to trigger.

Related Topic