[RPG] Can the Mage Hand cantrip feel

cantripsdnd-5espells

I've seen the debate on whether Mage Hand can be used without being seen or being cast in an area that cannot be seen by the caster, but my question is can you feel through the mage hand?

For example, Mage Hand is cast and the caster has the mage hand travel around the corner to a shelf to grab a specific object? I've read that some DM's rule this as a Sleight Of Hand check with a blindness condition and thus disadvantage but that is assuming you can feel what the mage hand is grasping? Heck, if you can't feel the mage hand, you wouldn't even know if you were holding something in the mage hand without seeing it.

Obviously this ties in to being able to only use Mage Hand if you can see what you are manipulating. I love the flexibility of the spell and the imaginative ways it can be used, but it's also a cantrip that can break the game if not properly defined.

Best Answer

No, mage hand has no ability to feel.

Spells do what they say they do.

The description of the mage hand cantrip says:

A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again.

You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.

The hand can't attack, activate magic items, or carry more than 10 pounds.

The spell doesn't describe any sensory capabilities. Thus, it has none. The caster must rely on their own senses. (Anything beyond that is up to DM fiat.)