[RPG] Can the Pushing Attack Maneuver push someone upwards

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The Battle Master's Pushing Attack can push the target up to 15 ft away from the user if the target fails their save. Ordinarily, this would mean the target is driven back 15 feet away on the ground, as with the Shove attack.

However, I was thinking of a scenario that involved two characters falling: one Battle Master and his target.

If the BM strikes his target, hits, and uses Pushing Attack, he would reasonably be able to drive the target 15 ft in any direction, because there's no floor that anchors our mind to a horizontal surface, unlike the regular "shove" attack. In fact, pushing someone directly perpendicular to the floor in this situation is much harder than pushing someone sideways but with some up/down elevation.

Taken to the extreme, in this case, the BM could even shove the target upwards. If they hadn't fallen more than 15 ft yet, the target could "return to safety" by being thrown back up to the platform they fell from. Pushed downwards and the target would now be falling faster than the BM.

Now, keep that falling scenario in mind as we translate the same mechanics to the BM and his target on the ground. Going back to the question: would Pushing Attack allow the BM to push someone 15ft in the air?

Best Answer

The actual maneuver indicates:

Pushing Attack. When you hit a creature with a weapon attack, you can expend one superiority die to attempt to drive the target back. You add the superiority die to the attackā€™s damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you push the target up to 15 feet away from you.

The maneuver specifies that it is resisted by a Strength Saving throw, which would indicate that some strength resistance is involved. This would not be the case if there was nothing to supply leverage for pushing. Based on these, I would say no, the maneuver is not intended to include the scenario you present.

Also, the maneuver specifies a weapon attack, but the scenario posited is a "shove" which is not the same thing. I think it strains credulity to imagine a scenario wherein a weapon blow can "push someone to safety". I could see it perhaps as a gravity assist, making the defender hit the ground first, but I can't see what mechanical difference this would make. Falling damage is falling damage. The fact that someone moved you fifteen feet closer to the ground doesn't change the damage you make when you hit.

Finally, it defies common sense, in that pushing something horizontally is demonstrably easier than pushing something up against the force of gravity.

Note: I'm staying away from the real world physics of the maneuver, since they really don't have much place in D&D.