The Variant: Flanking rules in the DMG (page 251) require adjacency, but is the intent that the Enemy has combatants on opposite sides and thus someone with Reach (and using the reach) could still flank even if not directly adjacent?
Looking for both RAW as well as Intent of the flanking rule.
Best Answer
RAW No, flanking's only conditions are explicitly related to physical position
So, RAW say it has to be adjacent. No other conditions are listed besides position.
Defining Adjacent
Adjacent is not defined anywhere in the game as a game term, but it is used a lot. All the instances I have found of the term adjacent definitely imply only one meaning: that two things are immediately next to each other. For example:
On describing the rules for counting ranges on a grid the PHB says:
The word adjacent here clearly only makes sense when read as "the square physically right next to".
I cannot find a single example in any of the rule books where the word adjacent was used to indicate anything other than immediate physical proximity to another thing so it would be incredibly dubious to try to read it that way here.
Similar discussion from designer and possible intent
Jeremy Crawford also touched on this subject:
In this example, Jeremy reinforces the idea that "adjacent" is "immediately next to". Not only that, but note that he says that someone 5ft away from a reach weapon is 5 feet away. The strong implication being that they are not considered adjacent.
Conclusion
Bringing this back to flanking specifically, the rules do not even hint at reach being a factor. It doesn't even say you have to be able to make attacks. Just allies adjacent to an enemy on opposite sides or corners.