[RPG] Can you get more than three saving throw proficiencies

dnd-5esaving-throw

All classes get two saving throw proficiencies at level one and you can take Resilient to get another, but you can only take it once. Is there any other way to get another saving throw proficiency? My gut says no, because saving throws are pretty important.

Best Answer

General

All classes get two save proficiencies to start with, and can take the feat Resilient for a third. You can only take any given feat once, unless it explicitly allows taking it more than once (like Elemental Adept).

Class-Specific

  • Monk gains proficiency in all saves at L14 via Diamond Soul.
  • Rogue gains proficiency in WIS saves at L15 via Slippery Mind, but makes no provision for choosing an alternate if you somehow already have it.
  • Samurai Fighter (from Xanathar's Guide to Everything) grants proficiency in WIS saves at L7 via Elegant Courier and allows you to pick INT or CHA if you already have WIS.
  • Gloom Stalker Ranger (from Xanathar's Guide to Everything) grants proficiency in WIS saves at L7 via Iron Mind and allows you to pick INT or CHA if you already have WIS.
  • Transmutation Wizards can gain proficiency in CON saves at L6 via Transmuter's Stone.

Other Considerations

If you're purely looking for big saves, there are other factors.

  • Paladin adds CHA to all saves from L6 onward via Aura of Protection. It's not proficiency, but it can be better at low levels and stacks at all levels.

Summary

A character can get all six attribute save proficiencies at L14 via Monk. Monk is the only way to get proficiency in death saves (it says "all", which includes death).

Alternatively, a Gloom Stalker 7/Samurai 7 (also L14) with Resilient has five attribute save proficiencies. If you start as a Ranger, you can add Transmuter 6 to get all six. (You don't want to start as Fighter, because they get Constitution naturally, and you want to get it from the stone.)

An L6 Transmuter or an L15 Rogue with Resilient comes in last in the big-saves contest with four and no built-in way to get the Paladin's bonus for the Rogue. I'd put the Transmuter a little bit behind, because it gives up on all the other things the Stone can do if you're using it just for the saves.

Anybody else can have three, via Resilient.

If you had a generous Transmuter friend, you could borrow their stone to add Constitution to any character, but the Transmuter loses out on it.