[RPG] cast Aid again to “heal” creatures already under the effect of the Aid spell that have been reduced to 0 HP

dnd-5ehealinghit-pointsspellsstacking

Suppose I have cast Aid on 3 of my allies, and those allies have all dropped to 0 hit points and fallen unconscious. I would like to get all of them back on their feet as quickly as possible. Can I cast Aid again to restore 5 hits points to each of my 3 allies who are already under the effect of another Aid spell?

I know that spells of the same name don't stack, so my 2nd casting of Aid won't increase their maximum hit points any further. However, it's not clear to me whether the hit point increase from Aid is any different from the healing provided by spells like Cure Wounds, so it's not clear to me whether there is a stacking issue that would prevent this from working.

Best Answer

The second aid spell won't increase its current HP more

The description of the aid spell says

Each target's hit point maximum and current hit points increase by 5 for the duration.

Therefore, while the target is under the aid effect, it has its current hit points increased by 5. When the spell is gone, current hit points will be decreased.

A second instance of aid wouldn't increase the creature's current hit points even more, since they were already increased and the same spell effects don't stack.