[RPG] Character generation for the dresden files “case file” adventures

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I was thinking of running the Dresden Files RPG, and I wanted to try it out and get my feet wet before I did a real long-term campaign. So I tried to run the "neutral grounds" case file (A free downloadable scenario.)

The pre-gen characters for this adventure are only partially complete. I understand that the players are supposed to just pick the lower-ranked skills as they come up, but I wasn't able to figure out how they were supposed to come up with the four other aspects. There was a series of "leading questions", which seemed tied to the aspects, but also related to how to decide some variable of the scenario, like which NPC is the villain, and who is the patsy.

I know the full game has a serious character and city creation mechanic, but that's clearly not what's missing here. There's some other mechanism for finishing these characters, but I don't know what it is.

How are you supposed to finish the characters for the case file scenarios?

Best Answer

To try and simplify mirv's answer:

The way it works is you go through all of the questions, getting unique answers from your players (they should be writing these down!). Once all the questions are done they need to take whatever questions were related to them and turn them into aspects.

There aren't a whole lot of rules when it comes to deciding aspects, other than it should be as precise as possible and should describe the character somehow.

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