[RPG] combined Wizard and Sorcerer


Is there a cross wizard and sorcerer type class or a way of achieving the following. Some of the spells selection are limited like a sorcerer and other slots can be prepared like wizard? I am not looking for multiclassing but for an actual class, prestige class, or feat that achieves this.

Best Answer

Multiclassing sorcerer/wizard

You can, of course, just take levels in both sorcerer and wizard and have the spellcasting of both. But there is a better option:

Ultimate magus is the closest to exactly what you’re looking for

Ultimate magus is a prestige class from Complete Mage that advances the spellcasting of a class that prepares arcane spells from a book and the spellcasting of another class that casts arcane spells without preparation. So a 4th-level wizard/1st-level sorcerer or 4th-level sorcerer/1st-level wizard could take ultimate magus to advance both types of spellcasting.

In the ten levels of the class, seven advance both classes. At 1st, 4th, and 7th, it advances only one, specifically the class with the lower caster level. Using Practiced Spellcaster (Complete Arcane) and/or the illumian krau sigil (Races of Destiny) to add a caster level bonus to your lower-level class so that you get 10/10 spellcasting in your higher class and 7/10 spellcasting in your lower class. Using both, it’s possible to have, for example, a 4th-level wizard/1st-level sorcerer/10th-level ultimate magus with the spellcasting of a 14th-level wizard and an 8th-level sorcerer as a 15th-level character—i.e. 8 levels of sorcery spellcasting at the cost of only one missed wizard level.

Because wizards use Intelligence and sorcerers use Charisma, the Intelligence-based beguiler (Player’s Handbook II) is often preferred over sorcerer, since a beguiler/wizard uses Intelligence for both types of spells.

Single-classed options

Of course, multiclassing or ultimate magus might not be what you had in mind. You might have been wondering if there were specific classes that do both. And the answer is... sort of.


The sha’ir (Dragon Compendium) does a weird pseudo-prepared spellcasting thing where you send you mini genie familiar to the Elemental Planes to collect spells for you, which works somehow. Anyway, retrieving the spell takes a few rounds or minutes, so it isn’t quite spontaneous, but it is also not the same as preparing for the whole day.


There is a variant psion called erudite (Complete Psionic) that manifests powers spontaneously from the full psion/wilder list. To prevent that from getting out of hand, it also has a limited number of “unique powers per day.” So after you’ve used that up, the only powers you can manifest for the rest of the day are the ones you’ve already manifested.

Unfortunately, this is a variant printed at the back of a rather terrible book, and the editing is shoddy. It’s unclear if the unique powers per day are per power level, or total. If the former, the erudite is incredibly overpowered. If the latter, it’s extremely weak.

If psionic powers don’t work for you, there is a Mind’s Eye web enhancement that discusses a “spell to power” variant that allows a psion to turn arcane spells into psionic powers so they can manifest those. This is pretty much busted in itself, and if combined with per-level unique powers per day, makes for hands-down the most game breaking class in the system.

Spirit Shaman

The spirit shaman (Complete Divine) is similar to a spontaneous druid (without the animal companion or wild shape), except uniquely, it gets to change its spells known every day. This is like spell preparation in D&D 5e, if you’re familiar with that. It’s also similar to the erudite, except you have to pick your unique spells at the start of the day. Unlike the erudite, spirit shaman is reasonably well-edited and balanced, though it is a little painful to consider just because the druid is so much stronger in basically every way.

Beholder Mage

As seen in nijineko’s answer, the beholder mage (Lords of Madness) casts spontaneously off of the entire sorcerer/wizard list. There’s no preparation involved at all, but there’s also no need to.

It’s also flat-out broken and should be banned at every table ever.

Without a fancy class

Maybe you want to add a bit of spontaneity to your wizard, or have your sorcerer go into things a bit prepared. There are options for those.


As A_S00’s fine answer points out, Arcane Preparation (Complete Arcane) allows a spontaneous spellcaster to prepare spells, and Uncanny Foresight (Exemplars of Evil) allows a prepared spellcaster to cast a few spontaneously.

Just by using the default preparation mechanics

It’s a little-known fact that prepared spellcasters don’t have to prepare all their spells at the beginning of the day:

When preparing spells for the day, a wizard can leave some of these spell slots open. Later during that day, she can repeat the preparation process as often as she likes, time and circumstances permitting. During these extra sessions of preparation, the wizard can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the wizard prepares more than one-quarter of her spells.

(Wizard Spell Selection & Preparation—note that at the time wizards were the only prepared arcane spellcasters)

A divine spellcaster does not have to prepare all his spells at once. However, the character’s mind is considered fresh only during his or her first daily spell preparation, so a divine spellcaster cannot fill a slot that is empty because he or she has cast a spell or abandoned a previously prepared spell.

(Divine Spell Selection & Preparation—note that at the time there were no spontaneous divine spellcasters)

Like the sha’ir, this isn’t properly spontaneous—you need 15 minutes to prepare spells you left unprepared—but it’s rather different from preparing all of your spells at the beginning of the day.

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